Friday Typography - One
work Friday 8th of August, 2008
A few days ago, Jack Shedd pointed out the Typography Friday Flickr group — where a whole bunch of illustrators post weekly type-based images on a Friday afternoon.
Recently, I've been feeling a little depressed about how little personal work I manage to do these days, and quick, one-off images are exactly the sort of things I never find time for. In my first couple of years of college, I really enjoyed turning out pointless, purely decorative pieces which just summed up what I was thinking at the time. So I'm going to attempt to set my lunchbreak aside each Friday, and turn out a really quick piece which hopefully will become a little series. Here's part one!
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Orangina and Samsung lose at advertising
blog Thursday 7th of August, 2008
Okay, talking about bad TV advertising isn't exactly original — but seriously, the current batch is just too terrible for words.
Firstly, there's the insanely badly judged Orangina advert. Is this what we're doing now — freaky octopus women and anthromorphic mice juicing citrus fruits on their breasts?
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Do It Yourself Freestyle Typography Battle. Word.
link Wednesday 6th of August, 2008
This week's Typophile type battle is pretty cool — hand-made wording. Not as many as I would have expected from the generally prolific typophiles, but definitely worth a look...
PixelJunk Eden
blog Sunday 3rd of August, 2008
As I mentioned last night, my PS3 hasn't seen a huge amount of use as a serious gaming machine. The reasons for this are straightforward enough — there haven't really been any exclusives of interest, unless you're the sort of person who enjoys the hideous controls and mind-numbing storylines of Metal Gear Solid (I'm not). Uncharted was a fun-but-only-once kind of experience, Motorstorm needed splitscreen to keep it going, and Haze was just plain shit. And multiplatform games are basically 360 games as far as I'm concerned, due to the generally lower prices and my controller preference. There's really nothing on the horizon either — until Little Big Planet rolls round, of course.
I do however have a big soft spot for some of the cheap, simple PSN games. PixelJunk Monsters (and its fiendish expansion pack, Encore) has made a particularly large dent in both mine and Kathryn's time. At heart, this game needed to be played by two players, sitting next to each other, preferably with a freshly-brewed cup of tea waiting to be drunk during the post-game postmortem. As such, we were both quite anxious to see whether Q Games' new PixelJunk release, Eden, would provide the same kind of experience — albeit in a totally different setting.
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Shit Game
link Sunday 3rd of August, 2008
“ But, as the name implies, it's hard to take Shit Game too seriously. And I feel kind of silly talking so much about it already. ”
